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研究生: 范哲誠
Zhe-Cheng Fan
論文名稱: 基於RBF實現紋理辨識之硬體架構
Radial Basis Function Hardware Architecture for Texture Classification
指導教授: 黃文吉
Hwang, Wen-Jyi
學位類別: 碩士
Master
系所名稱: 資訊工程學系
Department of Computer Science and Information Engineering
論文出版年: 2012
畢業學年度: 99
語文別: 中文
論文頁數: 63
中文關鍵詞: 可程式化系統晶片資料分群FCM演算法Recursive Least Mean Square紋理圖辨識系統程式晶片設計
英文關鍵詞: FPGA, data clustering, FCM algorithm, Recursive Least Mean Square, texture recognition, system on programmable chip
論文種類: 學術論文
相關次數: 點閱:109下載:7
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  • 本論文提出以Recursive Least Mean Square為基礎,結合Fuzzy c-Means分群演算法實作出Radial Basis Function類神經網路之紋理圖辨識系統。在本論文中,Fuzzy c-Means計算紋理圖的質量中心點,Recursive Least Mean Square計算類神經網中的權重係數,希望利用硬體的特性來實現快速運算、低資源消耗、低功率消耗以及擁有良好的效能之硬體架構。

    最後我們所提出的硬體架構會在以FPGA為基礎的可程式化系統晶片設計(System On a Programmable Chip,SOPC)之平台上作實際的效能測試。根據使用不同的紋理圖作為測試資料,實驗結果顯示本架構對於紋理圖辨識有良好的分類正確率,且此硬體架構提供了日後高度的延伸性。

    This paper presents a real time RBF training hardware architecture for texture recognition which is based on recursive least mean square method and fuzzy c-means algorithm. We use fuzzy c-means algorithm to calculate centers in the hidden layer and use recursive least mean square method to estimate connecting weights in the output layer. Experimental results show that the proposed architecture is a effective hardware for real time training with low computational cost, low power consumption and high performance.

    中文摘要 i Abstract ii 誌謝 iii 附圖目錄 vii 附表目錄 x 第一章 緒論 1 1.1 研究背景 1 1.2 研究動機 4 1.3 研究目的 6 1.4 全文架構 8 第二章 理論基礎與技術背景 9 2.1 RBF Networks 9 2.2 Fuzzy C-Means演算法 11 2.3 Recursive Least Mean Square演算法 12 2.4 SOPC系統整合設計 15 第三章 RBF硬體系統架構實現 18 3.1 簡介 18 3.2 FCM unit 19 3.2.1 Pre-computation unit 20 3.2.2 Membership updating unit 21 3.2.3 Center updating unit 22 3.2.4 Cost function computation unit 24 3.2.5 FCM Memory Unit 25 3.3 Recursive LMS Unit 26 3.3.1 Kernel Gaussian Computation Unit 26 3.3.2 Memory Unit 27 3.3.3 Matrix Computation Unit 31 3.3.4 Control Unit 33 3.4 RBF測試電路 39 3.5 FPGA-Based RBF訓練系統 45 第四章 實驗結果與數據探討 47 4.1 開發平台與實驗環境介紹 47 4.2 實驗數據的呈現與討論 51 第五章 結論 61 參考著作 62

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