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研究生: 蔡明翰
Ming-Han Tsai
論文名稱: 自我反思活動對高中生程式設計學習成效與創造力之探討
Exploring the Effects of Self-Reflection on Learning Performance and Creativity of High School Programming Learning
指導教授: 陳明溥
學位類別: 碩士
Master
系所名稱: 資訊教育研究所
Graduate Institute of Information and Computer Education
論文出版年: 2003
畢業學年度: 91
語文別: 中文
論文頁數: 89
中文關鍵詞: 自我反思創造力程式語言教學
英文關鍵詞: Self-reflection, Creativity, Programming language instruction
論文種類: 學術論文
相關次數: 點閱:362下載:15
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  • 本研究旨在探討運用自我反思活動,對於學習者程式設計學習成效以及創造力之影響。研究方法採準實驗研究設計,將83位高中一年級學生隨機分派至重點提示組、問題引導組、或控制組進行學習活動。
    研究結果發現,在程式設計成效上,(1)程式碼評估方面,各組間沒有顯著差異;(2)程式碼產生方面,問題引導組顯著優於重點提示組與控制組;(3)程式設計問題解決之創意表現方面,重點提示組與問題引導組在創意表現的流暢性與獨創性顯著優於控制組,但在創意表現的精密性,三組間則無顯著差異。而在威廉斯創造力測驗表現上,(1)創造傾向方面,各組之間無顯著差異;(2)創造思考活動方面,重點提示組與問題引導組之開放性、獨創性與標題表現顯著優於控制組,但在創造思考活動的流暢力、變通力與精密性的表現上,各組間則無顯著差異。另外,在學習態度方面,重點提示組與問題引導組的學習者均認為自我反思活動對於程式語言學習成效與創造力表現有正面的影響。

    The purpose of this study was to investigate the effects of self-reflection on high school students’ problem-solving performance and creativity performance. There were 83 subjects randomly assigned to either the key-point prompt group, the question-guided group, or the control group. The collected data were examined in terms of code evaluation performance, code generation performance, problem-solving creativity performance, Williams Test of Divergent Feeling performance, Williams Test of Divergent Thinking performance and attitudes toward self-reflection activities.
    On the code evaluation performance, there was no significant difference between groups. On code generation performance, the question-guided group outperformed the key-point prompt group and the control group. On the problem-solving creativity performance, the key-point prompt group and the question-guided group outperformed the control group in fluency and originality, and there was no significant difference between groups in elaboration. On Williams Test of Divergent Feeling performance, there was no significant difference between groups in curiosity, imagination, complexity, risk-taking. On Williams Test of Divergent Thinking performance, the key-point prompt group and the question-guided group outperformed the control group in openness, originality, and literacy, and there was no significant difference between groups in fluency, flexibility, and elaboration. Finally, on the analysis of attitudes toward self-reflection activities, the question-guided group felt easier about the self-reflection activities than the key-point prompt group.

    第一章 緒論 第一節 研究動機 第二節 研究目的與待答問題 第三節 研究範圍與限制 第四節 名詞釋義 第二章 文獻探討 第一節 創造力之內涵與評量方式 第二節 自我反思之相關研究 第三節 問題解決與程式語言學習之相關研究 第四節 歸納與結論 第三章 研究方法 第一節 研究設計 第二節 研究對象 第三節 研究工具 第四節 實驗程序 第五節 資料處理與分析 第四章 結果與討論 第一節 程式語言成就測驗 第二節 程式問題解決方法之創意表現 第三節 威廉斯創造力測驗 第四節 學習態度問卷分析 第五章 結論與建議 第一節 結論 第二節 建議 參考文獻 附錄一 後測程式學習成就測驗 附錄二 自我反思活動學習態度問卷 附錄三 問題解決創造性評量表

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