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研究生: 任欣垚
Hsin-Yao Ren
論文名稱: 數位學習環境融入體驗式學習策略與先備知識對國小學生質因數概念學習之影響
The Effects of digital learning environments Jointed experiential learning cycle on elementary school students’ prime factor learning
指導教授: 陳明溥
Chen, Ming-Puu
學位類別: 碩士
Master
系所名稱: 資訊教育研究所
Graduate Institute of Information and Computer Education
論文出版年: 2012
畢業學年度: 100
語文別: 中文
論文頁數: 104
中文關鍵詞: 數位遊戲式學習互動式網頁體驗式學習策略學習成效學習動機
英文關鍵詞: digital game learning, the interactive web, experiential learning strategies, learning outcome, learning motivation
論文種類: 學術論文
相關次數: 點閱:182下載:31
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  • 本研究主要探討在不同的數位學習環境(教育遊戲、互動網頁)、及使用不同的體驗式學習策略(引導體驗式策略、體驗式策略),針對不同先備知識(高先備知識、低先備知識)的國小五年級學生,學習質因數相關概念的學習成效和學習動機之影響。研究對象為新北市國小5年級學生,而其樣本係在全校班級中隨機抽取八個班,有效樣本為178人。該校所有的班級皆為常態編班,所有的學生均接受過電腦相關課程,且具備基本的電腦操作技能。研究結果顯示:(1)學習者在教育遊戲的數位學習環境中比起互動網頁有更好的質因數相關概念學習成效表現;(2)高先備知識學習者比起低先備知識學習者有較佳的質因數相關概念學習成效表現;(3)學習者在教育遊戲的數位學習環境中比起互動網頁有更好的數學學習動機;(4)高先備知識學習者比起低先備知識學習者有較佳的內在目標導向學習動機表現;(5)不同的體驗式學習策略對於學習者皆有正向的學習動機表現。

    The purpose of this research is to explore the effects of learning strategies (guided experiential learning strategies vs. experiential learning strategies), digital learning environments (role-playing game vs. interactive web), and prior knowledge (high prior knowledge, low prior knowledge) on elementary students’ learning of prime factor conception. The sample of this study consisted of 178 fifth graders from a school in New Taipei City. All students have received computer-related courses and possess basic computer skills.
    The results show that (1) the role-playing game environment group outperformed the interactive web group in performance of knowledge and understanding prime factor conception, (2) students with high prior knowledge outperformed their counterparts on prime factor conception, (3) students in the role-playing game learning environment revealed higher learning motivation than the interactive web group, (4) students with high prior knowledge showed higher internal goal orientation towards prime factor conception, and (5) regardless of the experiential learning strategies, students all revealed positive motivation towards the prime factor conception learning activity.

    附表目錄 vi 附圖目錄 vii 第一章 緒論 1 第一節 研究背景與動機 1 第二節 研究目的與待答問題 4 第三節 研究範圍與限制 5 第四節 重要名詞釋義 7 第二章 文獻探討 9 第一節 質因數概念學習 9 第二節 數位學習環境 15 第三節 體驗式學習策略 22 第四節 先備知識 26 第三章 研究方法 29 第一節 研究對象 29 第二節 研究設計 31 第三節 實驗流程 51 第四節 研究工具 53 第五節 資料處理與分析 56 第四章 結果與討論 61 第一節 質因數相關概念學習成效分析 61 第二節 數學學習動機分析 67 第五章 結論與建議 81 第一節 結論 81 第二節 建議 85 參考文獻 89 附錄一 因數、倍數先備知識測驗卷 99 附錄二 質因數概念數學學習成就測驗 101 附錄三 數學學習動機問卷 103

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