研究生: |
祝文威 Man-Wai Chuk |
---|---|
論文名稱: |
西遊記角色融合電腦病毒於3D電腦動畫之創作與研究 The research and creation of 3D computer animation by accommodating novel “Journey to theWest”with computer virus |
指導教授: |
周賢彬
Chou, Shyan-Bin |
學位類別: |
碩士 Master |
系所名稱: |
美術學系 Department of Fine Arts |
論文出版年: | 2009 |
畢業學年度: | 97 |
語文別: | 中文 |
論文頁數: | 132 |
中文關鍵詞: | 西遊記 、3D電腦動畫 、電腦病毒 、後現代 |
英文關鍵詞: | The Journey to the West, 3D computer animation, virus, China craze |
論文種類: | 學術論文 |
相關次數: | 點閱:216 下載:0 |
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本創作將西遊記中角色設計進行拆解並擺脫原有架構。形式上以後現代與當代的多元化概念將孫悟空與電腦病毒結合。其中,電腦病毒為比擬大鬧天宮的情節,希冀能展現後現代的反思性思維。並以現代人沉迷上網做為批判的出發點,發展出現代與古典、東方與西方之圖像元素的全新組合,期以顛覆觀眾對傳統西遊記的既有印象。這樣的復古並非原封不動的只運用傳統東方繪畫,更帶有舊瓶裝新酒的趣味存在其中,也可以稱為在描繪當代生活的同時卻又在傳統中找到靈感。
In the recent years, the kinds of wizard and fairytales movies such as Harry Porter and Lords of Rings are fascinated on the world. The famous novel in Chinese, The Journey to the West, is also good in its material and descriptions of its roles like Mind Monkey, Chu Pa-chieh, Bull Demon King, and Pilgrim Sun. However, compared with Harry Porter and Lords of Ring, The Journey to the West is much less famous than them.
There are many productions that use the Journey to the West as subject matter, but they are still in the same structure with the original material. In the other hand, the cartoons, Dragon Ball Z and Reload Gunlock in Japan used the Journey to the West as subject matter to innovate an unique production and not only famous in Japan, but also in America and Europe.
Therefore, this matter of design will focus on the subject matter in the Journey to the West, and try to add the new 3D technology to describe the model of the roles. The Mind Monkey will be designed by combining with virus to express an all new style.
一、中文書目:
王錦,《讀西遊善待挫折》,台灣先智出版社,2000
山口弘勝,《科技與人文對話》,雄獅美術出版社,1999
卡通六人會 著,安紀芳 譯,《卡通製作入門》,武陵出版,1986
李賢輝,《多媒體設計的戲劇化與藝術化》,黃玉珊、余為政編,《動畫電影探索》,1997
李道明,《什麼是動畫》,黃玉珊、余為政編,《動畫電影探索》,1997
張靜二,《西遊記人物研究》,台灣學生書局,1984
趙天池,《西遊記探微》,巨流圖書公司, 1983
蔡鐵鷹,《西遊記之謎》,中州古籍出版社, 1998
Michael O‘Rourke《3D電腦動畫原理》,旭營,2005
理查.威廉斯《動畫基礎技法》,龍溪圖書,2005
陳怡菁《動畫創意現場--台灣動畫導演名作大剖析》,如果出版社,2009
慕客館《世界各國電腦動畫傑作精選年鑑2007 2008》,日本MOOK,2008
路易斯.及耐提《認識電影》,遠流出版,2005
余為政 葉怡蘭 黃景淳《3D電腦動畫及數位特效》,全華科技,2006
吳權威《電腦動畫概論與實務》,網奕出版,2004
葉謹睿《數位美學》,藝術家出版社,2008
葉謹睿《數位藝術概論》,藝術家出版社,2005
曾啟雄《色彩的科學與文化》,理想生活出版社,1988
David Harley,Robert Slade,Urs E Gattiker著,陳大任、黃賢麟譯,《病毒聖經》麥格羅希,2002
Steven D. Katz 著,井迎兆 譯,《電影分鏡概論從意念到影像》,五南出版社,2002
二、西文書目:
Michael O’Rourke,《Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics》,Published by Norton, 2003
Gahan, Andrew (EDT)《Game Art Complete, All-in-one: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques》,Elsevier Science Ltd,2008
Michael O’Rourke,《Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics》,Published by Norton, 2003
Isaac Victor Kerlow,《The art of 3D computer animation and effects》,Published by John Wiley and Sons, 2003
Steve Roberts,《Character animation in 3D》,Published by Elsevier, 2004
Peter Ratner ,《Mastering 3D animation》,Published by Allworth Communications, Inc., 2004
David B. Levy,《Your career in animation: how to survive and thrive》,Published by Allworth Communications, Inc., 2006
Steve Roberts,《Character Animation: 2D Skills for Better 3D》,Published by Elsevier, 2007
Association for Computing Machiinery, SIGGRAPH.,《Electronic art and animation catalog》,Published by Association for Computing Machinery, 2002
Kelly L. Murdock,《3ds Max 2008 Bible》,Published by Wiley, 2008
Michele Bousquet,《How to Cheat in 3ds Max 2009: Get Spectacular Results Fast》, Published by Focal Press, 2008
Dudley Andrew,《Concepts in film theory》,Published by Oxford University Press US, 1984
Lincoln F. Johnson,《Film: space, time, light, and sound》,Published by Holt, Rinehart and Winston, 1974
Marilyn Fabe,《Closely watched films: an introduction to the art of narrative film technique》,Published by University of California Press, 2004
Louis D. Giannetti,《Masters of the American cinema》,Published by Prentice-Hall, 1981
Louis D. Giannetti,《Flashback: A Brief History of Film》,Published by Prentice Hall, 1996
Louis D. Giannetti,《Understanding movies》,Published by Prentice-Hall, 1987
V. F. Perkins, Foster Hirsch,《Film as film: understanding and judging movies》,Published by Da Capo Press, 1993
三、論文、期刊:
朱學恆,《奇怪魔法總動員-奇幻文學的發展》,奇幻基地出版,2002
吳佩芬,《電腦動畫的視覺語言建構―以3D卡通角色動畫之運動時間為探討》,
《應用媒體暨動畫藝術理論與實務研討會 2002論文集》,國立台灣藝術大學,2002
陳啟耀,《3D電腦動畫技術、視覺語言與特質之探討》,國立台灣藝術大學
簡立人,國立臺北藝術大學戲劇學院 《戲劇學刊》 第二期,《現代戲劇的光影語彙--燈光營造戲劇美學的設計思考》
李賢輝,〈多媒體設計的戲劇化與藝術化〉,黃玉珊、余為政編,《動畫電影探索》,頁296,台北市:遠流出版社,1997。
四、網站參考資料:
楊咸音《圖說西遊》,http://csm01.csu.edu.tw/0286/97-1novel-c/t/picsaycug/allstory.htm
《大鬧天宮》,http://big5.xinhuanet.com/gate/big5/js.xinhuanet.com/zhuanlan/2005-05/19/content_4256139.htm《鐵扇公主》,http://www.visionunion.com/article.jsp?code=200805060054
《奇幻魔法城》,http://www.sinobooks.com.tw/fantasy/goose001.htm,(原刊載於《GOLA線上玩瘋誌》91年8月號)
古書男子的奇幻書櫥,http://yblog.org/archive/index.php/
博客來網路書店,http://www.books.com.tw/2000author/20011224/2001122401.htm
中國奇幻文學《山海經》,http://mypaper.pchome.com.tw/news/mrwhat/3/1235779274/20040302210754/
百度百科,http://baike.baidu.com/view/17131.htm#3
互動百科,http://www.hudong.com/wiki/%E5%A6%82%E6%9D%A5#1
樊卡的自留地,http://blog.scol.com.cn/cangxingezhuren/archives/212331.html
MicrosoftCorporation,http://www.microsoft.com/taiwan/athome/security/viruses/intro_viruses_what.mspx
維基百科,http://zh.wikipedia.org/w/index.php?title=%E9%98%B2%E6%AF%92%E8%BB%9F%E9%AB%94&variant=zh-tw
國外網站
Motionographer
http://motionographer.com/
Vimeo
http://vimeo.com/
School of Visual Arts
http://www.schoolofvisualarts.edu/
ACM SIGGRAPH
http://www.siggraph.org/
AWNtv – Animation World tv
http://www.awntv.com/
California Institute of the Arts
http://calarts.edu/
Annie Awards
http://www.annieawards.org/
Annecy Festival
http://www.annecy.org/home/?Page_ID=1
Supinfocom
http://www.supinfocom.org/
Filmax
http://www.filmax.com/