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研究生: 楊宗勝
Yang, Tzung-Sheng
論文名稱: 數學詳解影音自動化生成系統之設計原則與架構
Design Principle and Framework of Explanatory Math Animation Auto-generating System
指導教授: 賴以威
Lai, I-Wei
口試委員: 賴以威
Lai, I-Wei
蘇崇彥
Su, Chung-Yen
周建興
Chou, Chien-Hsing
口試日期: 2023/07/06
學位類別: 碩士
Master
系所名稱: 電機工程學系
Department of Electrical Engineering
論文出版年: 2024
畢業學年度: 112
語文別: 中文
論文頁數: 82
中文關鍵詞: 數學詳解動畫影音生成數位學習多媒體學習
英文關鍵詞: explanatory math animation, video generating, digital learning, multimedia learning
研究方法: 實驗設計法行動研究法
DOI URL: http://doi.org/10.6345/NTNU202400016
論文種類: 學術論文
相關次數: 點閱:125下載:6
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  • 隨著數位科技的進步,數位學習(e-Learning)逐漸成為當今熱門的學習模式。然而,傳統影音教材的製作歷程卻無自動化設計,導致影音教材的重用性低落、製作時間成本高,無法因應學習材料的多元性需求。

    本篇研究回顧數位學習和數位影音教材的發展脈絡,並結合多媒體學習理論、科技批判的角度,彙整出未來數位影音教材製程應具備的四項特性:「可重用性」、「可互動性」、「可調整性」和「學習效果還原」。

    作為理論的實踐,本篇研究提出數學詳解影音自動化生成系統(explanatory math animation auto-generating system, EMA system),此系統能夠自動分析解題過程中會用到的數值資料,並能將該資料與 Manim 動畫引擎、 Microsoft Azure 語音生成服務結合,讓一部原長 118 秒的數學詳解影音,平均僅需24.428 秒即可製作完成。此技術相較於傳統影音教材的製程,除了大幅縮減影音教材的製作時間,也能解決現今影音教材的多元性需求。

    With the advancement of digital technology, e-Learning has gradually become a popular learning method. However, the traditional process of producing instruction videos lacks automated design, resulting in low reusability, high production time costs, and the inability to meet the diverse needs of learning materials.

    This thesis reviews the development of the production process of multimedia learning material. This thesis also combines the perspectives of multimedia learning theory and technological criticism to summarize four characteristics that future video learning materials auto-generating systems should have: "reusability," "interactivity," "adjustability," and "learning effect restoration."

    Besides, this thesis proposes the Explanatory Math Animation Auto-Generating System (EMA System). EMA System can automatically analyze the numerical data used in the problem-solving process and combine the data with the animation engine - Manim and the speech generation service. In EMA system, the production time of a 118-second explanatory math animation is an average of only 24.428 seconds. This technology can significantly reduce the production time of instruction videoscompared to traditional processes.

    致謝 iii 目錄 iv 圖目錄 vii 表目錄 ix 第一章 介紹 1 1.1 研究動機 1 1.2 相關文獻 2 1.3 主要貢獻 4 1.4 論文架構 4 第二章 數位學習與數位影音教材 5 2.1 數位學習 5 2.2 線上學習 6 2.2.1 線上學習平台 7 2.2.2 線上學習工具 9 2.3 數位影音教材 10 2.3.1 數位影音教材的製作方式 11 2.3.2 多媒體學習理論 13 2.4 數位影音教材之批判與未來趨勢探討 14 2.4.1 數位化與數位影音教材 15 2.4.2 自動化與數位影音教材 17 2.4.3 數位影音教材的未來趨勢探討 18 第三章 數學詳解影音自動化生成系統 20 3.1 使用者介面 22 3.2 資料庫 23 3.3 問題分類 24 3.4 運算模組 25 3.5 詳解模組 26 3.5.1 動畫模板 27 3.5.2 詳解文本模板 29 3.5.3 語音旁白模板 30 第四章 系統效能與輸出品質 32 4.1 影音呈現品質 32 4.2 影音生成效率 34 第五章 系統應用實例展示及實現方法 36 5.1 以 LineBot 對話式介面串接 EMA 系統 37 5.1.1 實例應用架構說明 37 5.1.2 實例應用實現方法 38 第六章 結論與未來研究 59 參考文獻 61 自傳與學術成就 64 附錄 A — 《數位學習工具與服務意見調查》問卷內容及圖表 65 A.1 問卷綱要 65 A.1.1 問卷引言 65 A.1.2 問卷題目 65 A.1.3 問卷蒐集狀況 67 A.2 問卷統計圖表 68 附錄 B — 教育現場質化訪談記錄摘要 74 B.1 受訪者: 鄭媽媽 74 B.2 受訪者: 基隆市銘傳國中數理資優班導師及數學老師-鄭老師、陳老師 75 B.3 受訪者: 臺北市立成功高級中學數學科-陳老師 77 B.4 受訪者: 吳媽媽、徐姓國三生(女生) 80

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