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研究生: 余明錦
Yu, Min-Ching
論文名稱: 衝浪參與者流暢經驗與休閒衝突之相關研究
Flow Experience and Leisure Conflict of Surfing Participants
指導教授: 張少熙
Chang, Shao-Hsi
學位類別: 碩士
Master
系所名稱: 體育學系
Department of Physical Education
論文出版年: 2008
畢業學年度: 96
語文別: 中文
論文頁數: 126
中文關鍵詞: 衝浪參與者流暢經驗休閒衝突
英文關鍵詞: surfing participants, flow experience, leisure conflict
論文種類: 學術論文
相關次數: 點閱:238下載:46
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  • 衝浪參與者流暢經驗與休閒衝突之相關研究

    研 究 生:余明錦
    日期:97年7月 指導教授:張少熙 博士

    摘 要
    本研究旨在探討衝浪參與者從事衝浪運動時,流暢經驗與休閒衝突之相關情形,以臺灣北海岸之大溪蜜月灣、外澳雙獅、頭城烏石港等三地點為研究範圍,主要以問卷方式,調查衝浪參與者之現況及其參與衝浪運動之流暢經驗、休閒衝突等情形。研究採立意抽樣方式進行,回收有效問卷共計420份,根據所得資料,以描述性統計、t考驗、單因子變異數分析、皮爾森積差相關、典型相關等統計方法進行處理。
    研究結果發現:
    一、衝浪參與者之現況為:性別以「男性」居多;年齡主要介於「21~30歲」;職業以「學生」身份為最多;教育程度以「大專院校」為多數;居住所在以大臺北都會區為主,「臺北市」、「臺北縣」合計佔八成;衝浪年資以「0~3年」最多;每週衝浪次數以「一次以下」佔多數;最常去的衝浪地點為「烏石港北堤」高達四成二以上;衝浪時最常使用的板型以「長板」為最多人使用之板型。
    二、不同「年齡」、「衝浪年資」、「每週衝浪次數」、「常用衝浪板型」之衝浪參與者,在流暢經驗上有明顯差異,顯示衝浪參與者因特性不同,其流暢經驗情形有所差異。
    三、不同「每週衝浪次數」、「常用衝浪板型」之衝浪參與者在休閒衝突上有明顯差異,顯示衝浪參與者因「每週衝浪次數」、「常用衝浪板型」不同,其休閒衝突程度亦有所差異。
    四、衝浪參與者在流暢經驗與休閒衝突各因素之間有二個典型相關係數達顯著水準,顯示二者之間確有典型相關存在。
    關鍵詞:衝浪參與者、流暢經驗、休閒衝突

    Flow Experience and Leisure Conflict of Surfing Participants
    Yu, Min-Ching
    Master’s Thesis, July 2008 Advisor: Chang, Shao-Hsi Ph. D.
    Abstract
    The purpose of the study was to investigate the leisure participation of the surfing participants who surfed at these three spots in the north coast of Taiwan: Honeymoon Bay in Dasi Town, Wai-ao and Wushih Harbor in Toucheng Township. Questionnaires were designed to understand the characteristics of the surfing participants and their flow experience and leisure conflict when surfing. There were 420 effective questionnaires collected by adopting the purposes sampling. All the collected materials were analyzed by descriptive statistics analysis, t-test, one-way analysis of variance, Pearson product-moment correlation analysis, and canonical correlation analysis.
    The findings of the study were suggested as the followings:
    1. The current conditions of the surfing participants were followed: (1)Gender: the majority were “male”. (2)Age: the range was between 21 and 30 years old. (3)Occupation: the majority were “students”. (4)Education degree: the majority were “college degree”. (5)Habitation: the majority were in “Taipei County” and “Taipei City” were reaching 80% . (6)Years of practice: the majority were 0 and 3 years. (7)Frequency of surfing in a week: the majority were “less than 1 time in a week”. (8)The most popular area of surfing: the majority were Wushih Harbor were reaching 42%. (9)The highest using rate of surfboard: the majority were long board.
    2. Concerning flow experience, there were significant differences among surfing participants of different age, years of practice, frequency of Surfing in a week and the highest using rate of surfboard which meant the varied flow experience of the surfing participants because of their own traits.
    3. There were also significant differences in leisure conflict between surfing participants of different frequency of surfing in a week and the highest using rate of surfboard which meant the varied leisure conflict of the surfing participants because of their own traits.
    4. There were two canonical correlation factors reaching significant level between flow experience and leisure conflict of surfing participants which revealed that canonical correlation did exist in the between .

    Keywords: surfing participants, flow experience, leisure conflict.

    目 次 第壹章 緒論…………………………………………………..…….01 第一節 研究背景…………………………………………………..............01 第二節 研究目的…………………………………………..........................04 第三節 研究問題……………………………………………………..........04 第四節 研究重要性…………………………………………......................05 第五節 研究範圍…………………………………………………..............06 第六節 研究限制…………………………………………………..............06 第七節 名詞操作性定義…………………………………………..............07 第貳章 文獻探討…………………………………………………...08 第一節 衝浪運動發展現況…………………………………….…….........08 第二節 流暢經驗相關理論…………………………………….….............19 第三節 休閒衝突相關理論………………………………………..............36 第四節 流暢經驗與休閒衝突相關研究…………………………..............52 第參章 研究方法……………………………..…….........................58 第一節 研究架構…………………………………………………………..58 第二節 研究對象…………………………………………………………..59 第三節 研究工具…………………………………………………………..61 第四節 研究步驟與實施程序……………………………………………..73 第五節 資料處理……………………..……………………………………76 第肆章 結果分析與討論………………………..….........................77 第一節 衝浪參與者現況分析…………………………………..................77 第二節 衝浪參與者流暢經驗與休閒衝突之差異情形分析……………..87 第三節 衝浪參與者流暢經驗與休閒衝突之相關情形分析……………..97 第伍章 結論與建議.…………………………………………........103 第一節 結論................................................................................................103 第二節 建議................................................................................................106 參考文獻…………………………………………..………….........109 一、中文部分..............................................................................................109 二、英文部分..............................................................................................112 附錄 一、附錄一 預試問卷………………………..…………………………...117 二、附錄二 正式問卷………………………..………………..….............123 表 次 表2-1 衝浪俱樂部現況….……………….….................................................9 表2-2 衝浪板型特性………………………………….................................11 表2-3 衝浪形式………………………………………….….……………...14 表2-4 流暢經驗定義……………………………………….……..………..20 表2-5 休閒衝突定義……………………..………………….....…………..39 表3-1 衝浪參與者流暢經驗與休閒衝突問卷回收情形..…….…………..60 表3-2 流暢經驗量表之預試分析摘要表………………..…….…..............63 表3-3 休閒衝突量表之預試分析摘要表…..…………………..….............64 表3-4 流暢經驗量表之因素分析摘要表…..…………………..….............67 表3-5 流暢經驗量表之信度分析摘要表…..………………...…………....68 表3-6 休閒衝突量表之因素分析摘要表…..………………...…................70 表3-7 休閒體驗量表之信度分析摘要表…..………………..….………....71 表4-1 衝浪參與者基本資料分析……………………….....……………....70 表4-2 衝浪參與者「流暢經驗」特性分析…….................….…………...83 表4-3 衝浪參與者「休閒衝突」特性分析......………….…...…………...85 表4-4 不同「年齡」在流暢經驗之差異比較......……………...................88 表4-5 不同「衝浪年資」在流暢經驗之差異比較......……….………..…90 表4-6 不同「每週衝浪次數」在流暢經驗之差異比較…….…………....91 表4-7 不同「常用衝浪板型」在流暢經驗之差異比較……….………....93 表4-8 不同「每週衝浪次數」在休閒衝突之差異比較…….…………....95 表4-9 不同「常用衝浪板型」在休閒衝突之差異比較…….…………....96 表4-10 流暢經驗與休閒衝突之相關係數表…………………..…………...97 表4-11 流暢經驗與休閒衝突之典型相關檢定結果…………..…...............98 表4-12 流暢經驗與休閒衝突之典型相關分析摘要表………………..….100 圖 次 圖2-1 原始流暢模式…………………………………………….………....27 圖2-2 四向度流暢模式…………………………………………...…..........29 圖2-3 八個向度流暢體驗模式………………………………….………....30 圖2-4 增加休閒使用將造成使用者體驗上之改變………….…………....49 圖2-5 社會衝突參數之相互關係…………………………….…………....50 圖3-1 研究架構圖…………………………………………….…..…..........58 圖3-2 研究步驟圖……………………………………………….................73 圖4-1 流暢經驗、休閒衝突之徑路分析圖……………………………...101

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