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研究生: 謝進生
論文名稱: 電腦動畫輔助測驗之建構模式研究-以高中生活科技「電子傳播」課程為例
The development of a Model for Constructing Computer Animation Aided Testing System-Using Living Technology as an Example
指導教授: 余鑑
學位類別: 碩士
Master
系所名稱: 科技應用與人力資源發展學系
Department of Technology Application and Human Resource Development
畢業學年度: 85
語文別: 中文
論文頁數: 147
中文關鍵詞: 電腦動畫電子傳播
論文種類: 學術論文
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  • 本研究之目的在針對測驗理論、學科知識與電腦動畫技術之整合,發展一個電腦動畫測驗系統的雛形,並以電腦動畫之特性選擇高中「生活科技」課程之「電子傳播單元」為例,實際製作一輔助測驗系統,以探究上述模型發展過程中所發生的問題,並尋求可能的解決方法。
    在研究方法上採文獻分析方式,以探討電腦動畫之特性與應用範圍,以及應用在測驗系統的設計原則,再經系統規畫與分析,提出本系統所應具備的功能及內涵,然後以雛形發展法進行系統開發,並透過專家與使用者對該測驗系統雛形進行測試與評估,以檢驗其適切性。
    經過研究過程之發現加以分析歸納,本研究所獲致之結論如下:
    一、電腦動畫應用於輔助測驗的介面設計與系統整合方法
    本系統在介面設計上主要分成系統功能介面、圖示設計、操控介面設計等方向。在使用者介面考慮上,針對不同瀏覽器可能造成的效果不同,可利用系統偵測對方瀏覽器版本,並針對其版本送出兩種不同語法的 HomePage 頁面。使用 ActiveX 元件發展相關元件,使其確保可在Internet Explorer 上執行,針對 Netscape 使用者則要求其加掛能解讀Active X 的 plug-in 外掛程式等。而系統在整合編排上使用 HTML 語法進行系統文件整合,並利用視窗分割、Form 與 CGI 語法,地圖式連結、Plug-in 媒體整合、以及 Javascript 之事件驅動功能。
    二、電腦動畫應用在輔助測驗之系統建構模式
    電腦動畫輔助測驗系統所應具備的功能內涵有:
    1.兼具形成性測驗與總結性測驗。
    2.能夠記錄受測驗者的測驗路徑。
    3.作答完畢能提供立即式回饋。
    4.具有完善的操作說明。
    5.能記錄各題的答題狀況以供發展者分析等功能。
    6.具有良好的使用者控制介面。
    7.隨機性出題避免受測者記憶答案。
    8.設置意見反應的管道如電子郵件等。
    電腦動畫輔助測驗系統之建構模式,從分析系統所欲達成之目標,確定系統功能內涵後,經蒐集相關資源以及系統規畫與分析後,實際發展系統雛形,再經反覆的測試與評估後完成系統。
    三、電腦動畫應用於輔助測驗的適切性經專家評估與使用者評估後,電腦動畫應用於輔助測驗在電子傳播及類似的學科領域應用上具有適切性。
    四、對於實際應用電腦動畫輔助測驗模式的建議
    1.以團隊方式進行開發製作。
    2.依現有的環境,下載到區域網路上為較佳的實施方式。
    3.輔助紙筆測驗,並在教學過程中或教學過程後實施。

    The purpose of this study is to develop a model for constructing a computeraided testing system based on the integration of selected testing theory, domain knowledge and computer animation technology. This model's content comes from senior high school course on the "Electric Communication Principle". Using this and produced a practical system in which problems can be observed as they develop, and can be examined to find possible solutions.
    Literature was reviewed to identify the characteristics and capabilities of computer animation, and to discuss the relevant principles that applied to a testing system. In addation system planning and analysis were conducted to ensure that the necessary functions of the system were in place. A "prototype construction" approach was adopted to produce the system. For ther more, evaluations by specialists and users were employed to examine the adequacy of the testing system and the appropriateness of the model.
    The following are the conclusions of the study:
    1.A model for interface design and system integration
    This system can distinguish between system interface, graphic design,and control interlace design. It would be able to detect the client's broswer and sent needed homepage, using the Active-X component in Microsoft Explorer and using a plug-in program in Netscape. System integration uses html language, frame set, form and CGI programs, map linking and Javascript language.
    2.The model for constructing a computer animation aided testing system
    The components of the system induded: A formative test and a summative test, Ability to record during test, quick feedback, on-line help, analysis observer's responses, has good user control interface, Ability to randomize answer choices and E-mail or E-white board.
    To development this model induded: the analysis of instructional goals, the identification of the system's functions, system planning and analysis, related resource searching, the construction of an application model and revision through repeated testing and evaluation.
    3.The approprateness of the model
    The approprateness of the model was evaluated by specialists and users with positive and promissing results.
    4.Suggestions for application of the model
    The suggestions for future development are: creating a development team, downloading the system to a local network, and performing more tests.

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